CCU8 - invert output and external stop

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cross mob
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Hi All,

I have an issue with the CCU8 unit. I have set it to be in single shot and I use the inverted output. The issue is now that once I have triggered it to start, it does exactly what it should, but if I use and external stop to clear and stop the timer, the output stays high. I am doing this through an event, since I believe there is no reason to use an interrupt for this operation. Is this how the CCU8 should work or is this a bug?

Regards
Enigma
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